Warp Drive: 2D Art Final
Reina Starlight is the Captain of the starship, The Nova, a small vessel in the massive United Earth Navy fleet. Accompanied by her wits, her ship, and her Artificial Intelligence Unit, Sam, Reina returns to her ship from a long and taxing mission. For this project, we were assigned to gather a load of reference photos, create 10 thumbnails, and refine one of those thumbnails in addition to a character concept piece to create a final illustration.
Warp Drive: Outbreak by Zoey Reyes
Key parts of the illustration:
- S.A.M.- The Artificial Intelligence
- Holographic Table
- Additional Screens
- Star field and a Black Hole
- Main Console
Character Concept Art
For this sketch of Reina, I tried to make her armor seem a bit bulkier in vital areas of the body and parts of the body that would be commonly hit by laser fire or hit in close quarters combat. After this additional character drawing and idea for her armor, I think I prefer the original design for the armor. This version makes the character bulkier than originally intended when the character is supposed to be slender and agile.
Initial Reina Sketches
Reina Starlight is a newly minted captain of the United Earth Navy. Though she's a captain, she was promoted during combat and thus she didn't have a typical officer's training. Her personality reflects that in her speech and actions. She's got quite a bit of snark and sass while also maintaining a very intelligent and getting commendations for excellent strategy. She is described as
"She's about 5-foot 4-inches and Caucasian. Her black United Earth Navy armor was outlined with a gold paint. She had a soft curvy face with a pointed chin and brown eyes. Her hair wasn't buzz cut like the other soldier's, instead, it was shaved on the side with the rest of her long hair is pulled back into a high ponytail. Her hair was blonde with pale blue tips. Finally, over her left breast was a badge saying 'Cpt. Starlight'"
Her unorthodox persona also comes across with the fact that she has dyed hair tips, something most wouldn't captains wouldn't do. Meanwhile her armor is designated as 'Class C Aires Armor.' It is described as:
"Designed in an undisclosed research facility, the Class C Aries Armor suit is built to withstand up to 1000 pounds of force, the vacuum of space, any small arms fire, and have mild stealth capabilities. "
And because of this description I decided to go with darkly colored armor that covered vital areas while still allowing for mobility by reducing armor at some key joints. And because the armor is described as being vacuum sealed for space movement, I added in a skin suit so that it would make practical sense. The helmet however, I drew inspiration from a ODST helmets from 'Halo' and the character from the box art of the game 'Cry Havoc.' Image references for the character are at the bottom of the page.
Interior Concept Art
The dark grays with the bright blues and pale white were chosen to add a sense of light and dark to give the piece a sense of a dichotomy. In the story that I wrote that these drawings are based on, I try to make the world a dark place with the main character acting as the shining light for others. The orange of the holograms would be used to directly contrast the blue of the computer screens.
Reference Architectural Images
Interior 1: http://halo.wikia.com/wiki/Bridge
Interior 2: http://halo.wikia.com/wiki/UNSC_Spirit_of_Fire
Interior 3: https://www.halopedia.org/UNSC_Spirit_of_Fire
Interior 4: http://ryanchurch.com/school-work/
Interior 5: https://www.halopedia.org/UNSC_frigate
Interior 6: http://collider.com/prometheus-images-spaceship/
Interior 7: https://www.euclideonholographics.com/
Character Reference images